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* @license Copyright (c) 2003-2021, CKSource - Frederico Knabben. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module engine/model/node\n */\n\nimport toMap from '@ckeditor/ckeditor5-utils/src/tomap';\nimport CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror';\nimport compareArrays from '@ckeditor/ckeditor5-utils/src/comparearrays';\n// To check if component is loaded more than once.\nimport '@ckeditor/ckeditor5-utils/src/version';\n\n/**\n * Model node. Most basic structure of model tree.\n *\n * This is an abstract class that is a base for other classes representing different nodes in model.\n *\n * **Note:** If a node is detached from the model tree, you can manipulate it using it's API.\n * However, it is **very important** that nodes already attached to model tree should be only changed through\n * {@link module:engine/model/writer~Writer Writer API}.\n *\n * Changes done by `Node` methods, like {@link module:engine/model/element~Element#_insertChild _insertChild} or\n * {@link module:engine/model/node~Node#_setAttribute _setAttribute}\n * do not generate {@link module:engine/model/operation/operation~Operation operations}\n * which are essential for correct editor work if you modify nodes in {@link module:engine/model/document~Document document} root.\n *\n * The flow of working on `Node` (and classes that inherits from it) is as such:\n * 1. You can create a `Node` instance, modify it using it's API.\n * 2. Add `Node` to the model using `Batch` API.\n * 3. Change `Node` that was already added to the model using `Batch` API.\n *\n * Similarly, you cannot use `Batch` API on a node that has not been added to the model tree, with the exception\n * of {@link module:engine/model/writer~Writer#insert inserting} that node to the model tree.\n *\n * Be aware that using {@link module:engine/model/writer~Writer#remove remove from Batch API} does not allow to use `Node` API because\n * the information about `Node` is still kept in model document.\n *\n * In case of {@link module:engine/model/element~Element element node}, adding and removing children also counts as changing a node and\n * follows same rules.\n */\nexport default class Node {\n\t/**\n\t * Creates a model node.\n\t *\n\t * This is an abstract class, so this constructor should not be used directly.\n\t *\n\t * @abstract\n\t * @param {Object} [attrs] Node's attributes. See {@link module:utils/tomap~toMap} for a list of accepted values.\n\t */\n\tconstructor( attrs ) {\n\t\t/**\n\t\t * Parent of this node. It could be {@link module:engine/model/element~Element}\n\t\t * or {@link module:engine/model/documentfragment~DocumentFragment}.\n\t\t * Equals to `null` if the node has no parent.\n\t\t *\n\t\t * @readonly\n\t\t * @member {module:engine/model/element~Element|module:engine/model/documentfragment~DocumentFragment|null}\n\t\t */\n\t\tthis.parent = null;\n\n\t\t/**\n\t\t * Attributes set on this node.\n\t\t *\n\t\t * @private\n\t\t * @member {Map} module:engine/model/node~Node#_attrs\n\t\t */\n\t\tthis._attrs = toMap( attrs );\n\t}\n\n\t/**\n\t * Index of this node in it's parent or `null` if the node has no parent.\n\t *\n\t * Accessing this property throws an error if this node's parent element does not contain it.\n\t * This means that model tree got broken.\n\t *\n\t * @readonly\n\t * @type {Number|null}\n\t */\n\tget index() {\n\t\tlet pos;\n\n\t\tif ( !this.parent ) {\n\t\t\treturn null;\n\t\t}\n\n\t\tif ( ( pos = this.parent.getChildIndex( this ) ) === null ) {\n\t\t\tthrow new CKEditorError( 'model-node-not-found-in-parent', this );\n\t\t}\n\n\t\treturn pos;\n\t}\n\n\t/**\n\t * Offset at which this node starts in it's parent. It is equal to the sum of {@link #offsetSize offsetSize}\n\t * of all it's previous siblings. Equals to `null` if node has no parent.\n\t *\n\t * Accessing this property throws an error if this node's parent element does not contain it.\n\t * This means that model tree got broken.\n\t *\n\t * @readonly\n\t * @type {Number|null}\n\t */\n\tget startOffset() {\n\t\tlet pos;\n\n\t\tif ( !this.parent ) {\n\t\t\treturn null;\n\t\t}\n\n\t\tif ( ( pos = this.parent.getChildStartOffset( this ) ) === null ) {\n\t\t\tthrow new CKEditorError( 'model-node-not-found-in-parent', this );\n\t\t}\n\n\t\treturn pos;\n\t}\n\n\t/**\n\t * Offset size of this node. Represents how much \"offset space\" is occupied by the node in it's parent.\n\t * It is important for {@link module:engine/model/position~Position position}. When node has `offsetSize` greater than `1`, position\n\t * can be placed between that node start and end. `offsetSize` greater than `1` is for nodes that represents more\n\t * than one entity, i.e. {@link module:engine/model/text~Text text node}.\n\t *\n\t * @readonly\n\t * @type {Number}\n\t */\n\tget offsetSize() {\n\t\treturn 1;\n\t}\n\n\t/**\n\t * Offset at which this node ends in it's parent. It is equal to the sum of this node's\n\t * {@link module:engine/model/node~Node#startOffset start offset} and {@link #offsetSize offset size}.\n\t * Equals to `null` if the node has no parent.\n\t *\n\t * @readonly\n\t * @type {Number|null}\n\t */\n\tget endOffset() {\n\t\tif ( !this.parent ) {\n\t\t\treturn null;\n\t\t}\n\n\t\treturn this.startOffset + this.offsetSize;\n\t}\n\n\t/**\n\t * Node's next sibling or `null` if the node is a last child of it's parent or if the node has no parent.\n\t *\n\t * @readonly\n\t * @type {module:engine/model/node~Node|null}\n\t */\n\tget nextSibling() {\n\t\tconst index = this.index;\n\n\t\treturn ( index !== null && this.parent.getChild( index + 1 ) ) || null;\n\t}\n\n\t/**\n\t * Node's previous sibling or `null` if the node is a first child of it's parent or if the node has no parent.\n\t *\n\t * @readonly\n\t * @type {module:engine/model/node~Node|null}\n\t */\n\tget previousSibling() {\n\t\tconst index = this.index;\n\n\t\treturn ( index !== null && this.parent.getChild( index - 1 ) ) || null;\n\t}\n\n\t/**\n\t * The top-most ancestor of the node. If node has no parent it is the root itself. If the node is a part\n\t * of {@link module:engine/model/documentfragment~DocumentFragment}, it's `root` is equal to that `DocumentFragment`.\n\t *\n\t * @readonly\n\t * @type {module:engine/model/node~Node|module:engine/model/documentfragment~DocumentFragment}\n\t */\n\tget root() {\n\t\tlet root = this; // eslint-disable-line consistent-this\n\n\t\twhile ( root.parent ) {\n\t\t\troot = root.parent;\n\t\t}\n\n\t\treturn root;\n\t}\n\n\t/**\n\t * Returns true if the node is in a tree rooted in the document (is a descendant of one of its roots).\n\t *\n\t * @returns {Boolean}\n\t */\n\tisAttached() {\n\t\treturn this.root.is( 'rootElement' );\n\t}\n\n\t/**\n\t * Gets path to the node. The path is an array containing starting offsets of consecutive ancestors of this node,\n\t * beginning from {@link module:engine/model/node~Node#root root}, down to this node's starting offset. The path can be used to\n\t * create {@link module:engine/model/position~Position Position} instance.\n\t *\n\t *\t\tconst abc = new Text( 'abc' );\n\t *\t\tconst foo = new Text( 'foo' );\n\t *\t\tconst h1 = new Element( 'h1', null, new Text( 'header' ) );\n\t *\t\tconst p = new Element( 'p', null, [ abc, foo ] );\n\t *\t\tconst div = new Element( 'div', null, [ h1, p ] );\n\t *\t\tfoo.getPath(); // Returns [ 1, 3 ]. `foo` is in `p` which is in `div`. `p` starts at offset 1, while `foo` at 3.\n\t *\t\th1.getPath(); // Returns [ 0 ].\n\t *\t\tdiv.getPath(); // Returns [].\n\t *\n\t * @returns {Array.} The path.\n\t */\n\tgetPath() {\n\t\tconst path = [];\n\t\tlet node = this; // eslint-disable-line consistent-this\n\n\t\twhile ( node.parent ) {\n\t\t\tpath.unshift( node.startOffset );\n\t\t\tnode = node.parent;\n\t\t}\n\n\t\treturn path;\n\t}\n\n\t/**\n\t * Returns ancestors array of this node.\n\t *\n\t * @param {Object} options Options object.\n\t * @param {Boolean} [options.includeSelf=false] When set to `true` this node will be also included in parent's array.\n\t * @param {Boolean} [options.parentFirst=false] When set to `true`, array will be sorted from node's parent to root element,\n\t * otherwise root element will be the first item in the array.\n\t * @returns {Array} Array with ancestors.\n\t */\n\tgetAncestors( options = { includeSelf: false, parentFirst: false } ) {\n\t\tconst ancestors = [];\n\t\tlet parent = options.includeSelf ? this : this.parent;\n\n\t\twhile ( parent ) {\n\t\t\tancestors[ options.parentFirst ? 'push' : 'unshift' ]( parent );\n\t\t\tparent = parent.parent;\n\t\t}\n\n\t\treturn ancestors;\n\t}\n\n\t/**\n\t * Returns a {@link module:engine/model/element~Element} or {@link module:engine/model/documentfragment~DocumentFragment}\n\t * which is a common ancestor of both nodes.\n\t *\n\t * @param {module:engine/model/node~Node} node The second node.\n\t * @param {Object} options Options object.\n\t * @param {Boolean} [options.includeSelf=false] When set to `true` both nodes will be considered \"ancestors\" too.\n\t * Which means that if e.g. node A is inside B, then their common ancestor will be B.\n\t * @returns {module:engine/model/element~Element|module:engine/model/documentfragment~DocumentFragment|null}\n\t */\n\tgetCommonAncestor( node, options = {} ) {\n\t\tconst ancestorsA = this.getAncestors( options );\n\t\tconst ancestorsB = node.getAncestors( options );\n\n\t\tlet i = 0;\n\n\t\twhile ( ancestorsA[ i ] == ancestorsB[ i ] && ancestorsA[ i ] ) {\n\t\t\ti++;\n\t\t}\n\n\t\treturn i === 0 ? null : ancestorsA[ i - 1 ];\n\t}\n\n\t/**\n\t * Returns whether this node is before given node. `false` is returned if nodes are in different trees (for example,\n\t * in different {@link module:engine/model/documentfragment~DocumentFragment}s).\n\t *\n\t * @param {module:engine/model/node~Node} node Node to compare with.\n\t * @returns {Boolean}\n\t */\n\tisBefore( node ) {\n\t\t// Given node is not before this node if they are same.\n\t\tif ( this == node ) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Return `false` if it is impossible to compare nodes.\n\t\tif ( this.root !== node.root ) {\n\t\t\treturn false;\n\t\t}\n\n\t\tconst thisPath = this.getPath();\n\t\tconst nodePath = node.getPath();\n\n\t\tconst result = compareArrays( thisPath, nodePath );\n\n\t\tswitch ( result ) {\n\t\t\tcase 'prefix':\n\t\t\t\treturn true;\n\n\t\t\tcase 'extension':\n\t\t\t\treturn false;\n\n\t\t\tdefault:\n\t\t\t\treturn thisPath[ result ] < nodePath[ result ];\n\t\t}\n\t}\n\n\t/**\n\t * Returns whether this node is after given node. `false` is returned if nodes are in different trees (for example,\n\t * in different {@link module:engine/model/documentfragment~DocumentFragment}s).\n\t *\n\t * @param {module:engine/model/node~Node} node Node to compare with.\n\t * @returns {Boolean}\n\t */\n\tisAfter( node ) {\n\t\t// Given node is not before this node if they are same.\n\t\tif ( this == node ) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Return `false` if it is impossible to compare nodes.\n\t\tif ( this.root !== node.root ) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// In other cases, just check if the `node` is before, and return the opposite.\n\t\treturn !this.isBefore( node );\n\t}\n\n\t/**\n\t * Checks if the node has an attribute with given key.\n\t *\n\t * @param {String} key Key of attribute to check.\n\t * @returns {Boolean} `true` if attribute with given key is set on node, `false` otherwise.\n\t */\n\thasAttribute( key ) {\n\t\treturn this._attrs.has( key );\n\t}\n\n\t/**\n\t * Gets an attribute value for given key or `undefined` if that attribute is not set on node.\n\t *\n\t * @param {String} key Key of attribute to look for.\n\t * @returns {*} Attribute value or `undefined`.\n\t */\n\tgetAttribute( key ) {\n\t\treturn this._attrs.get( key );\n\t}\n\n\t/**\n\t * Returns iterator that iterates over this node's attributes.\n\t *\n\t * Attributes are returned as arrays containing two items. First one is attribute key and second is attribute value.\n\t * This format is accepted by native `Map` object and also can be passed in `Node` constructor.\n\t *\n\t * @returns {Iterable.<*>}\n\t */\n\tgetAttributes() {\n\t\treturn this._attrs.entries();\n\t}\n\n\t/**\n\t * Returns iterator that iterates over this node's attribute keys.\n\t *\n\t * @returns {Iterable.}\n\t */\n\tgetAttributeKeys() {\n\t\treturn this._attrs.keys();\n\t}\n\n\t/**\n\t * Converts `Node` to plain object and returns it.\n\t *\n\t * @returns {Object} `Node` converted to plain object.\n\t */\n\ttoJSON() {\n\t\tconst json = {};\n\n\t\t// Serializes attributes to the object.\n\t\t// attributes = { a: 'foo', b: 1, c: true }.\n\t\tif ( this._attrs.size ) {\n\t\t\tjson.attributes = Array.from( this._attrs ).reduce( ( result, attr ) => {\n\t\t\t\tresult[ attr[ 0 ] ] = attr[ 1 ];\n\n\t\t\t\treturn result;\n\t\t\t}, {} );\n\t\t}\n\n\t\treturn json;\n\t}\n\n\t/**\n\t * Checks whether this object is of the given type.\n\t *\n\t * This method is useful when processing model objects that are of unknown type. For example, a function\n\t * may return a {@link module:engine/model/documentfragment~DocumentFragment} or a {@link module:engine/model/node~Node}\n\t * that can be either a text node or an element. This method can be used to check what kind of object is returned.\n\t *\n\t *\t\tsomeObject.is( 'element' ); // -> true if this is an element\n\t *\t\tsomeObject.is( 'node' ); // -> true if this is a node (a text node or an element)\n\t *\t\tsomeObject.is( 'documentFragment' ); // -> true if this is a document fragment\n\t *\n\t * Since this method is also available on a range of view objects, you can prefix the type of the object with\n\t * `model:` or `view:` to check, for example, if this is the model's or view's element:\n\t *\n\t *\t\tmodelElement.is( 'model:element' ); // -> true\n\t *\t\tmodelElement.is( 'view:element' ); // -> false\n\t *\n\t * By using this method it is also possible to check a name of an element:\n\t *\n\t *\t\timageElement.is( 'element', 'image' ); // -> true\n\t *\t\timageElement.is( 'element', 'image' ); // -> same as above\n\t *\t\timageElement.is( 'model:element', 'image' ); // -> same as above, but more precise\n\t *\n\t * The list of model objects which implement the `is()` method:\n\t *\n\t * * {@link module:engine/model/node~Node#is `Node#is()`}\n\t * * {@link module:engine/model/text~Text#is `Text#is()`}\n\t * * {@link module:engine/model/element~Element#is `Element#is()`}\n\t * * {@link module:engine/model/rootelement~RootElement#is `RootElement#is()`}\n\t * * {@link module:engine/model/position~Position#is `Position#is()`}\n\t * * {@link module:engine/model/liveposition~LivePosition#is `LivePosition#is()`}\n\t * * {@link module:engine/model/range~Range#is `Range#is()`}\n\t * * {@link module:engine/model/liverange~LiveRange#is `LiveRange#is()`}\n\t * * {@link module:engine/model/documentfragment~DocumentFragment#is `DocumentFragment#is()`}\n\t * * {@link module:engine/model/selection~Selection#is `Selection#is()`}\n\t * * {@link module:engine/model/documentselection~DocumentSelection#is `DocumentSelection#is()`}\n\t * * {@link module:engine/model/markercollection~Marker#is `Marker#is()`}\n\t * * {@link module:engine/model/textproxy~TextProxy#is `TextProxy#is()`}\n\t *\n\t * @method #is\n\t * @param {String} type Type to check.\n\t * @returns {Boolean}\n\t */\n\tis( type ) {\n\t\treturn type === 'node' || type === 'model:node';\n\t}\n\n\t/**\n\t * Creates a copy of this node, that is a node with exactly same attributes, and returns it.\n\t *\n\t * @protected\n\t * @returns {module:engine/model/node~Node} Node with same attributes as this node.\n\t */\n\t_clone() {\n\t\treturn new Node( this._attrs );\n\t}\n\n\t/**\n\t * Removes this node from it's parent.\n\t *\n\t * @see module:engine/model/writer~Writer#remove\n\t * @protected\n\t */\n\t_remove() {\n\t\tthis.parent._removeChildren( this.index );\n\t}\n\n\t/**\n\t * Sets attribute on the node. If attribute with the same key already is set, it's value is overwritten.\n\t *\n\t * @see module:engine/model/writer~Writer#setAttribute\n\t * @protected\n\t * @param {String} key Key of attribute to set.\n\t * @param {*} value Attribute value.\n\t */\n\t_setAttribute( key, value ) {\n\t\tthis._attrs.set( key, value );\n\t}\n\n\t/**\n\t * Removes all attributes from the node and sets given attributes.\n\t *\n\t * @see module:engine/model/writer~Writer#setAttributes\n\t * @protected\n\t * @param {Object} [attrs] Attributes to set. See {@link module:utils/tomap~toMap} for a list of accepted values.\n\t */\n\t_setAttributesTo( attrs ) {\n\t\tthis._attrs = toMap( attrs );\n\t}\n\n\t/**\n\t * Removes an attribute with given key from the node.\n\t *\n\t * @see module:engine/model/writer~Writer#removeAttribute\n\t * @protected\n\t * @param {String} key Key of attribute to remove.\n\t * @returns {Boolean} `true` if the attribute was set on the element, `false` otherwise.\n\t */\n\t_removeAttribute( key ) {\n\t\treturn this._attrs.delete( key );\n\t}\n\n\t/**\n\t * Removes all attributes from the node.\n\t *\n\t * @see module:engine/model/writer~Writer#clearAttributes\n\t * @protected\n\t */\n\t_clearAttributes() {\n\t\tthis._attrs.clear();\n\t}\n}\n\n/**\n * The node's parent does not contain this node.\n *\n * @error model-node-not-found-in-parent\n */\n","/**\n * @license Copyright (c) 2003-2021, CKSource - Frederico Knabben. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module engine/model/nodelist\n */\n\nimport Node from './node';\nimport CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror';\n\n/**\n * Provides an interface to operate on a list of {@link module:engine/model/node~Node nodes}. `NodeList` is used internally\n * in classes like {@link module:engine/model/element~Element Element}\n * or {@link module:engine/model/documentfragment~DocumentFragment DocumentFragment}.\n */\nexport default class NodeList {\n\t/**\n\t * Creates an empty node list.\n\t *\n\t * @protected\n\t * @param {Iterable.} nodes Nodes contained in this node list.\n\t */\n\tconstructor( nodes ) {\n\t\t/**\n\t\t * Nodes contained in this node list.\n\t\t *\n\t\t * @private\n\t\t * @member {Array.}\n\t\t */\n\t\tthis._nodes = [];\n\n\t\tif ( nodes ) {\n\t\t\tthis._insertNodes( 0, nodes );\n\t\t}\n\t}\n\n\t/**\n\t * Iterable interface.\n\t *\n\t * Iterates over all nodes contained inside this node list.\n\t *\n\t * @returns {Iterable.}\n\t */\n\t[ Symbol.iterator ]() {\n\t\treturn this._nodes[ Symbol.iterator ]();\n\t}\n\n\t/**\n\t * Number of nodes contained inside this node list.\n\t *\n\t * @readonly\n\t * @type {Number}\n\t */\n\tget length() {\n\t\treturn this._nodes.length;\n\t}\n\n\t/**\n\t * Sum of {@link module:engine/model/node~Node#offsetSize offset sizes} of all nodes contained inside this node list.\n\t *\n\t * @readonly\n\t * @type {Number}\n\t */\n\tget maxOffset() {\n\t\treturn this._nodes.reduce( ( sum, node ) => sum + node.offsetSize, 0 );\n\t}\n\n\t/**\n\t * Gets the node at the given index. Returns `null` if incorrect index was passed.\n\t *\n\t * @param {Number} index Index of node.\n\t * @returns {module:engine/model/node~Node|null} Node at given index.\n\t */\n\tgetNode( index ) {\n\t\treturn this._nodes[ index ] || null;\n\t}\n\n\t/**\n\t * Returns an index of the given node. Returns `null` if given node is not inside this node list.\n\t *\n\t * @param {module:engine/model/node~Node} node Child node to look for.\n\t * @returns {Number|null} Child node's index.\n\t */\n\tgetNodeIndex( node ) {\n\t\tconst index = this._nodes.indexOf( node );\n\n\t\treturn index == -1 ? null : index;\n\t}\n\n\t/**\n\t * Returns the starting offset of given node. Starting offset is equal to the sum of\n\t * {@link module:engine/model/node~Node#offsetSize offset sizes} of all nodes that are before this node in this node list.\n\t *\n\t * @param {module:engine/model/node~Node} node Node to look for.\n\t * @returns {Number|null} Node's starting offset.\n\t */\n\tgetNodeStartOffset( node ) {\n\t\tconst index = this.getNodeIndex( node );\n\n\t\treturn index === null ? null : this._nodes.slice( 0, index ).reduce( ( sum, node ) => sum + node.offsetSize, 0 );\n\t}\n\n\t/**\n\t * Converts index to offset in node list.\n\t *\n\t * Returns starting offset of a node that is at given index. Throws {@link module:utils/ckeditorerror~CKEditorError CKEditorError}\n\t * `model-nodelist-index-out-of-bounds` if given index is less than `0` or more than {@link #length}.\n\t *\n\t * @param {Number} index Node's index.\n\t * @returns {Number} Node's starting offset.\n\t */\n\tindexToOffset( index ) {\n\t\tif ( index == this._nodes.length ) {\n\t\t\treturn this.maxOffset;\n\t\t}\n\n\t\tconst node = this._nodes[ index ];\n\n\t\tif ( !node ) {\n\t\t\t/**\n\t\t\t * Given index cannot be found in the node list.\n\t\t\t *\n\t\t\t * @error model-nodelist-index-out-of-bounds\n\t\t\t */\n\t\t\tthrow new CKEditorError( 'model-nodelist-index-out-of-bounds', this );\n\t\t}\n\n\t\treturn this.getNodeStartOffset( node );\n\t}\n\n\t/**\n\t * Converts offset in node list to index.\n\t *\n\t * Returns index of a node that occupies given offset. Throws {@link module:utils/ckeditorerror~CKEditorError CKEditorError}\n\t * `model-nodelist-offset-out-of-bounds` if given offset is less than `0` or more than {@link #maxOffset}.\n\t *\n\t * @param {Number} offset Offset to look for.\n\t * @returns {Number} Index of a node that occupies given offset.\n\t */\n\toffsetToIndex( offset ) {\n\t\tlet totalOffset = 0;\n\n\t\tfor ( const node of this._nodes ) {\n\t\t\tif ( offset >= totalOffset && offset < totalOffset + node.offsetSize ) {\n\t\t\t\treturn this.getNodeIndex( node );\n\t\t\t}\n\n\t\t\ttotalOffset += node.offsetSize;\n\t\t}\n\n\t\tif ( totalOffset != offset ) {\n\t\t\t/**\n\t\t\t * Given offset cannot be found in the node list.\n\t\t\t *\n\t\t\t * @error model-nodelist-offset-out-of-bounds\n\t\t\t * @param {Number} offset\n\t\t\t * @param {module:engine/model/nodelist~NodeList} nodeList Stringified node list.\n\t\t\t */\n\t\t\tthrow new CKEditorError( 'model-nodelist-offset-out-of-bounds',\n\t\t\t\tthis,\n\t\t\t\t{\n\t\t\t\t\toffset,\n\t\t\t\t\tnodeList: this\n\t\t\t\t}\n\t\t\t);\n\t\t}\n\n\t\treturn this.length;\n\t}\n\n\t/**\n\t * Inserts given nodes at given index.\n\t *\n\t * @protected\n\t * @param {Number} index Index at which nodes should be inserted.\n\t * @param {Iterable.} nodes Nodes to be inserted.\n\t */\n\t_insertNodes( index, nodes ) {\n\t\t// Validation.\n\t\tfor ( const node of nodes ) {\n\t\t\tif ( !( node instanceof Node ) ) {\n\t\t\t\t/**\n\t\t\t\t * Trying to insert an object which is not a Node instance.\n\t\t\t\t *\n\t\t\t\t * @error model-nodelist-insertnodes-not-node\n\t\t\t\t */\n\t\t\t\tthrow new CKEditorError( 'model-nodelist-insertnodes-not-node', this );\n\t\t\t}\n\t\t}\n\n\t\tthis._nodes.splice( index, 0, ...nodes );\n\t}\n\n\t/**\n\t * Removes one or more nodes starting at the given index.\n\t *\n\t * @protected\n\t * @param {Number} indexStart Index of the first node to remove.\n\t * @param {Number} [howMany=1] Number of nodes to remove.\n\t * @returns {Array.} Array containing removed nodes.\n\t */\n\t_removeNodes( indexStart, howMany = 1 ) {\n\t\treturn this._nodes.splice( indexStart, howMany );\n\t}\n\n\t/**\n\t * Converts `NodeList` instance to an array containing nodes that were inserted in the node list. Nodes\n\t * are also converted to their plain object representation.\n\t *\n\t * @returns {Array.} `NodeList` instance converted to `Array`.\n\t */\n\ttoJSON() {\n\t\treturn this._nodes.map( node => node.toJSON() );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2021, CKSource - Frederico Knabben. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module engine/model/model\n */\n\nimport Batch from './batch';\nimport Writer from './writer';\nimport Schema from './schema';\nimport Document from './document';\nimport MarkerCollection from './markercollection';\nimport ObservableMixin from '@ckeditor/ckeditor5-utils/src/observablemixin';\nimport mix from '@ckeditor/ckeditor5-utils/src/mix';\nimport ModelElement from './element';\nimport ModelRange from './range';\nimport ModelPosition from './position';\nimport ModelSelection from './selection';\nimport OperationFactory from './operation/operationfactory';\n\nimport insertContent from './utils/insertcontent';\nimport deleteContent from './utils/deletecontent';\nimport modifySelection from './utils/modifyselection';\nimport getSelectedContent from './utils/getselectedcontent';\nimport { injectSelectionPostFixer } from './utils/selection-post-fixer';\nimport { autoParagraphEmptyRoots } from './utils/autoparagraphing';\nimport CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror';\n\n// @if CK_DEBUG_ENGINE // const { dumpTrees } = require( '../dev-utils/utils' );\n// @if CK_DEBUG_ENGINE // const { OperationReplayer } = require( '../dev-utils/operationreplayer' ).default;\n\n/**\n * Editor's data model. Read about the model in the\n * {@glink framework/guides/architecture/editing-engine engine architecture guide}.\n *\n * @mixes module:utils/observablemixin~ObservableMixin\n */\nexport default class Model {\n\tconstructor() {\n\t\t/**\n\t\t * Model's marker collection.\n\t\t *\n\t\t * @readonly\n\t\t * @member {module:engine/model/markercollection~MarkerCollection}\n\t\t */\n\t\tthis.markers = new MarkerCollection();\n\n\t\t/**\n\t\t * Model's document.\n\t\t *\n\t\t * @readonly\n\t\t * @member {module:engine/model/document~Document}\n\t\t */\n\t\tthis.document = new Document( this );\n\n\t\t/**\n\t\t * Model's schema.\n\t\t *\n\t\t * @readonly\n\t\t * @member {module:engine/model/schema~Schema}\n\t\t */\n\t\tthis.schema = new Schema();\n\n\t\t/**\n\t\t * All callbacks added by {@link module:engine/model/model~Model#change} or\n\t\t * {@link module:engine/model/model~Model#enqueueChange} methods waiting to be executed.\n\t\t *\n\t\t * @private\n\t\t * @type {Array.}\n\t\t */\n\t\tthis._pendingChanges = [];\n\n\t\t/**\n\t\t * The last created and currently used writer instance.\n\t\t *\n\t\t * @private\n\t\t * @member {module:engine/model/writer~Writer}\n\t\t */\n\t\tthis._currentWriter = null;\n\n\t\t[ 'insertContent', 'deleteContent', 'modifySelection', 'getSelectedContent', 'applyOperation' ]\n\t\t\t.forEach( methodName => this.decorate( methodName ) );\n\n\t\t// Adding operation validation with `highest` priority, so it is called before any other feature would like\n\t\t// to do anything with the operation. If the operation has incorrect parameters it should throw on the earliest occasion.\n\t\tthis.on( 'applyOperation', ( evt, args ) => {\n\t\t\tconst operation = args[ 0 ];\n\n\t\t\toperation._validate();\n\t\t}, { priority: 'highest' } );\n\n\t\t// Register some default abstract entities.\n\t\tthis.schema.register( '$root', {\n\t\t\tisLimit: true\n\t\t} );\n\t\tthis.schema.register( '$block', {\n\t\t\tallowIn: '$root',\n\t\t\tisBlock: true\n\t\t} );\n\t\tthis.schema.register( '$text', {\n\t\t\tallowIn: '$block',\n\t\t\tisInline: true,\n\t\t\tisContent: true\n\t\t} );\n\t\tthis.schema.register( '$clipboardHolder', {\n\t\t\tallowContentOf: '$root',\n\t\t\tisLimit: true\n\t\t} );\n\t\tthis.schema.extend( '$text', { allowIn: '$clipboardHolder' } );\n\n\t\t// An element needed by the `upcastElementToMarker` converter.\n\t\t// This element temporarily represents a marker boundary during the conversion process and is removed\n\t\t// at the end of the conversion. `UpcastDispatcher` or at least `Conversion` class looks like a\n\t\t// better place for this registration but both know nothing about `Schema`.\n\t\tthis.schema.register( '$marker' );\n\t\tthis.schema.addChildCheck( ( context, childDefinition ) => {\n\t\t\tif ( childDefinition.name === '$marker' ) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t} );\n\n\t\tinjectSelectionPostFixer( this );\n\n\t\t// Post-fixer which takes care of adding empty paragraph elements to the empty roots.\n\t\tthis.document.registerPostFixer( autoParagraphEmptyRoots );\n\n\t\t// @if CK_DEBUG_ENGINE // this.on( 'applyOperation', () => {\n\t\t// @if CK_DEBUG_ENGINE // \tdumpTrees( this.document, this.document.version );\n\t\t// @if CK_DEBUG_ENGINE // }, { priority: 'lowest' } );\n\t}\n\n\t/**\n\t * The `change()` method is the primary way of changing the model. You should use it to modify all document nodes\n\t * (including detached nodes – i.e. nodes not added to the {@link module:engine/model/model~Model#document model document}),\n\t * the {@link module:engine/model/document~Document#selection document's selection}, and\n\t * {@link module:engine/model/model~Model#markers model markers}.\n\t *\n\t *\t\tmodel.change( writer => {\n\t *\t\t\twriter.insertText( 'foo', paragraph, 'end' );\n\t *\t\t} );\n\t *\n\t * All changes inside the change block use the same {@link module:engine/model/batch~Batch} so they are combined\n\t * into a single undo step.\n\t *\n\t *\t\tmodel.change( writer => {\n\t *\t\t\twriter.insertText( 'foo', paragraph, 'end' ); // foo.\n\t *\n\t *\t\t\tmodel.change( writer => {\n\t *\t\t\t\twriter.insertText( 'bar', paragraph, 'end' ); // foobar.\n\t *\t\t\t} );\n\t *\n\t * \t\t\twriter.insertText( 'bom', paragraph, 'end' ); // foobarbom.\n\t *\t\t} );\n\t *\n\t * The callback of the `change()` block is executed synchronously.\n\t *\n\t * You can also return a value from the change block.\n\t *\n\t *\t\tconst img = model.change( writer => {\n\t *\t\t\treturn writer.createElement( 'img' );\n\t *\t\t} );\n\t *\n\t * @see #enqueueChange\n\t * @param {Function} callback Callback function which may modify the model.\n\t * @returns {*} Value returned by the callback.\n\t */\n\tchange( callback ) {\n\t\ttry {\n\t\t\tif ( this._pendingChanges.length === 0 ) {\n\t\t\t\t// If this is the outermost block, create a new batch and start `_runPendingChanges` execution flow.\n\t\t\t\tthis._pendingChanges.push( { batch: new Batch(), callback } );\n\n\t\t\t\treturn this._runPendingChanges()[ 0 ];\n\t\t\t} else {\n\t\t\t\t// If this is not the outermost block, just execute the callback.\n\t\t\t\treturn callback( this._currentWriter );\n\t\t\t}\n\t\t} catch ( err ) {\n\t\t\t// @if CK_DEBUG // throw err;\n\t\t\t/* istanbul ignore next */\n\t\t\tCKEditorError.rethrowUnexpectedError( err, this );\n\t\t}\n\t}\n\n\t/**\n\t * The `enqueueChange()` method performs similar task as the {@link #change `change()` method}, with two major differences.\n\t *\n\t * First, the callback of `enqueueChange()` is executed when all other enqueued changes are done. It might be executed\n\t * immediately if it is not nested in any other change block, but if it is nested in another (enqueue)change block,\n\t * it will be delayed and executed after the outermost block.\n\t *\n\t *\t\tmodel.change( writer => {\n\t *\t\t\tconsole.log( 1 );\n\t *\n\t *\t\t\tmodel.enqueueChange( writer => {\n\t *\t\t\t\tconsole.log( 2 );\n\t *\t\t\t} );\n\t *\n\t * \t\t\tconsole.log( 3 );\n\t *\t\t} ); // Will log: 1, 3, 2.\n\t *\n\t * In addition to that, the changes enqueued with `enqueueChange()` will be converted separately from the changes\n\t * done in the outer `change()` block.\n\t *\n\t * Second, it lets you define the {@link module:engine/model/batch~Batch} into which you want to add your changes.\n\t * By default, a new batch is created. In the sample above, `change` and `enqueueChange` blocks use a different\n\t * batch (and different {@link module:engine/model/writer~Writer} since each of them operates on the separate batch).\n\t *\n\t * When using the `enqueueChange()` block you can also add some changes to the batch you used before.\n\t *\n\t *\t\tmodel.enqueueChange( batch, writer => {\n\t *\t\t\twriter.insertText( 'foo', paragraph, 'end' );\n\t *\t\t} );\n\t *\n\t * In order to make a nested `enqueueChange()` create a single undo step together with the changes done in the outer `change()`\n\t * block, you can obtain the batch instance from the {@link module:engine/model/writer~Writer#batch writer} of the outer block.\n\t *\n\t * @param {module:engine/model/batch~Batch|'transparent'|'default'} batchOrType Batch or batch type should be used in the callback.\n\t * If not defined, a new batch will be created.\n\t * @param {Function} callback Callback function which may modify the model.\n\t */\n\tenqueueChange( batchOrType, callback ) {\n\t\ttry {\n\t\t\tif ( typeof batchOrType === 'string' ) {\n\t\t\t\tbatchOrType = new Batch( batchOrType );\n\t\t\t} else if ( typeof batchOrType == 'function' ) {\n\t\t\t\tcallback = batchOrType;\n\t\t\t\tbatchOrType = new Batch();\n\t\t\t}\n\n\t\t\tthis._pendingChanges.push( { batch: batchOrType, callback } );\n\n\t\t\tif ( this._pendingChanges.length == 1 ) {\n\t\t\t\tthis._runPendingChanges();\n\t\t\t}\n\t\t} catch ( err ) {\n\t\t\t// @if CK_DEBUG // throw err;\n\t\t\t/* istanbul ignore next */\n\t\t\tCKEditorError.rethrowUnexpectedError( err, this );\n\t\t}\n\t}\n\n\t/**\n\t * {@link module:utils/observablemixin~ObservableMixin#decorate Decorated} function for applying\n\t * {@link module:engine/model/operation/operation~Operation operations} to the model.\n\t *\n\t * This is a low-level way of changing the model. It is exposed for very specific use cases (like the undo feature).\n\t * Normally, to modify the model, you will want to use {@link module:engine/model/writer~Writer `Writer`}.\n\t * See also {@glink framework/guides/architecture/editing-engine#changing-the-model Changing the model} section\n\t * of the {@glink framework/guides/architecture/editing-engine Editing architecture} guide.\n\t *\n\t * @param {module:engine/model/operation/operation~Operation} operation The operation to apply.\n\t */\n\tapplyOperation( operation ) {\n\t\t// @if CK_DEBUG_ENGINE // console.log( 'Applying ' + operation );\n\n\t\t// @if CK_DEBUG_ENGINE // if ( !this._operationLogs ) {\n\t\t// @if CK_DEBUG_ENGINE //\tthis._operationLogs = [];\n\t\t// @if CK_DEBUG_ENGINE // }\n\n\t\t// @if CK_DEBUG_ENGINE // this._operationLogs.push( JSON.stringify( operation ) );\n\n\t\t// @if CK_DEBUG_ENGINE //if ( !this._appliedOperations ) {\n\t\t// @if CK_DEBUG_ENGINE //\tthis._appliedOperations = [];\n\t\t// @if CK_DEBUG_ENGINE //}\n\n\t\t// @if CK_DEBUG_ENGINE //this._appliedOperations.push( operation );\n\n\t\toperation._execute();\n\t}\n\n\t// @if CK_DEBUG_ENGINE // getAppliedOperation() {\n\t// @if CK_DEBUG_ENGINE //\tif ( !this._appliedOperations ) {\n\t// @if CK_DEBUG_ENGINE //\t\treturn '';\n\t// @if CK_DEBUG_ENGINE //\t}\n\n\t// @if CK_DEBUG_ENGINE //\treturn this._appliedOperations.map( JSON.stringify ).join( '-------' );\n\t// @if CK_DEBUG_ENGINE // }\n\n\t// @if CK_DEBUG_ENGINE // createReplayer( stringifiedOperations ) {\n\t// @if CK_DEBUG_ENGINE //\treturn new OperationReplayer( this, '-------', stringifiedOperations );\n\t// @if CK_DEBUG_ENGINE // }\n\n\t/**\n\t * Inserts content at the position in the editor specified by the selection, as one would expect the paste\n\t * functionality to work.\n\t *\n\t * This is a high-level method. It takes the {@link #schema schema} into consideration when inserting\n\t * the content, clears the given selection's content before inserting nodes and moves the selection\n\t * to its target position at the end of the process.\n\t * It can split elements, merge them, wrap bare text nodes with paragraphs, etc. — just like the\n\t * pasting feature should do.\n\t *\n\t * For lower-level methods see {@link module:engine/model/writer~Writer `Writer`}.\n\t *\n\t * This method, unlike {@link module:engine/model/writer~Writer `Writer`}'s methods, does not have to be used\n\t * inside a {@link #change `change()` block}.\n\t *\n\t * # Conversion and schema\n\t *\n\t * Inserting elements and text nodes into the model is not enough to make CKEditor 5 render that content\n\t * to the user. CKEditor 5 implements a model-view-controller architecture and what `model.insertContent()` does\n\t * is only adding nodes to the model. Additionally, you need to define\n\t * {@glink framework/guides/architecture/editing-engine#conversion converters} between the model and view\n\t * and define those nodes in the {@glink framework/guides/architecture/editing-engine#schema schema}.\n\t *\n\t * So, while this method may seem similar to CKEditor 4 `editor.insertHtml()` (in fact, both methods\n\t * are used for paste-like content insertion), the CKEditor 5 method cannot be use to insert arbitrary HTML\n\t * unless converters are defined for all elements and attributes in that HTML.\n\t *\n\t * # Examples\n\t *\n\t * Using `insertContent()` with a manually created model structure:\n\t *\n\t *\t\t// Let's create a document fragment containing such content as:\n\t *\t\t//\n\t *\t\t// foo\n\t *\t\t//
\n\t *\t\t// bar\n\t *\t\t//
\n\t *\t\tconst docFrag = editor.model.change( writer => {\n\t *\t\t\tconst p1 = writer.createElement( 'paragraph' );\n\t *\t\t\tconst p2 = writer.createElement( 'paragraph' );\n\t *\t\t\tconst blockQuote = writer.createElement( 'blockQuote' );\n\t *\t\t\tconst docFrag = writer.createDocumentFragment();\n\t *\n\t *\t\t\twriter.append( p1, docFrag );\n\t *\t\t\twriter.append( blockQuote, docFrag );\n\t *\t\t\twriter.append( p2, blockQuote );\n\t *\t\t\twriter.insertText( 'foo', p1 );\n\t *\t\t\twriter.insertText( 'bar', p2 );\n\t *\n\t *\t\t\treturn docFrag;\n\t *\t\t} );\n\t *\n\t *\t\t// insertContent() does not have to be used in a change() block. It can, though,\n\t *\t\t// so this code could be moved to the callback defined above.\n\t *\t\teditor.model.insertContent( docFrag );\n\t *\n\t * Using `insertContent()` with an HTML string converted to a model document fragment (similar to the pasting mechanism):\n\t *\n\t *\t\t// You can create your own HtmlDataProcessor instance or use editor.data.processor\n\t *\t\t// if you have not overridden the default one (which is the HtmlDataProcessor instance).\n\t *\t\tconst htmlDP = new HtmlDataProcessor( viewDocument );\n\t *\n\t *\t\t// Convert an HTML string to a view document fragment:\n\t *\t\tconst viewFragment = htmlDP.toView( htmlString );\n\t *\n\t *\t\t// Convert the view document fragment to a model document fragment\n\t *\t\t// in the context of $root. This conversion takes the schema into\n\t *\t\t// account so if, for example, the view document fragment contained a bare text node,\n\t *\t\t// this text node cannot be a child of $root, so it will be automatically\n\t *\t\t// wrapped with a . You can define the context yourself (in the second parameter),\n\t *\t\t// and e.g. convert the content like it would happen in a .\n\t *\t\t// Note: The clipboard feature uses a custom context called $clipboardHolder\n\t *\t\t// which has a loosened schema.\n\t *\t\tconst modelFragment = editor.data.toModel( viewFragment );\n\t *\n\t *\t\teditor.model.insertContent( modelFragment );\n\t *\n\t * By default this method will use the document selection but it can also be used with a position, range or selection instance.\n\t *\n\t *\t\t// Insert text at the current document selection position.\n\t *\t\teditor.model.change( writer => {\n\t *\t\t\teditor.model.insertContent( writer.createText( 'x' ) );\n\t *\t\t} );\n\t *\n\t *\t\t// Insert text at a given position - the document selection will not be modified.\n\t *\t\teditor.model.change( writer => {\n\t *\t\t\teditor.model.insertContent( writer.createText( 'x' ), doc.getRoot(), 2 );\n\t *\n\t *\t\t\t// Which is a shorthand for:\n\t *\t\t\teditor.model.insertContent( writer.createText( 'x' ), writer.createPositionAt( doc.getRoot(), 2 ) );\n\t *\t\t} );\n\t *\n\t * If you want the document selection to be moved to the inserted content, use the\n\t * {@link module:engine/model/writer~Writer#setSelection `setSelection()`} method of the writer after inserting\n\t * the content:\n\t *\n\t *\t\teditor.model.change( writer => {\n\t *\t\t\tconst paragraph = writer.createElement( 'paragraph' );\n\t *\n\t *\t\t\t// Insert an empty paragraph at the beginning of the root.\n\t *\t\t\teditor.model.insertContent( paragraph, writer.createPositionAt( editor.model.document.getRoot(), 0 ) );\n\t *\n\t *\t\t\t// Move the document selection to the inserted paragraph.\n\t *\t\t\twriter.setSelection( paragraph, 'in' );\n\t *\t\t} );\n\t *\n\t * If an instance of the {@link module:engine/model/selection~Selection model selection} is passed as `selectable`,\n\t * the new content will be inserted at the passed selection (instead of document selection):\n\t *\n\t *\t\teditor.model.change( writer => {\n\t *\t\t\t// Create a selection in a paragraph that will be used as a place of insertion.\n\t *\t\t\tconst selection = writer.createSelection( paragraph, 'in' );\n\t *\n\t *\t\t\t// Insert the new text at the created selection.\n\t *\t\t\teditor.model.insertContent( writer.createText( 'x' ), selection );\n\t *\n\t *\t\t\t// insertContent() modifies the passed selection instance so it can be used to set the document selection.\n\t *\t\t\t// Note: This is not necessary when you passed the document selection to insertContent().\n\t *\t\t\twriter.setSelection( selection );\n\t *\t\t} );\n\t *\n\t * @fires insertContent\n\t * @param {module:engine/model/documentfragment~DocumentFragment|module:engine/model/item~Item} content The content to insert.\n\t * @param {module:engine/model/selection~Selectable} [selectable=model.document.selection]\n\t * The selection into which the content should be inserted. If not provided the current model document selection will be used.\n\t * @param {Number|'before'|'end'|'after'|'on'|'in'} [placeOrOffset] To be used when a model item was passed as `selectable`.\n\t * This param defines a position in relation to that item.\n\t * @returns {module:engine/model/range~Range} Range which contains all the performed changes. This is a range that, if removed,\n\t * would return the model to the state before the insertion. If no changes were preformed by `insertContent`, returns a range collapsed\n\t * at the insertion position.\n\t */\n\tinsertContent( content, selectable, placeOrOffset ) {\n\t\treturn insertContent( this, content, selectable, placeOrOffset );\n\t}\n\n\t/**\n\t * Deletes content of the selection and merge siblings. The resulting selection is always collapsed.\n\t *\n\t * **Note:** For the sake of predictability, the resulting selection should always be collapsed.\n\t * In cases where a feature wants to modify deleting behavior so selection isn't collapsed\n\t * (e.g. a table feature may want to keep row selection after pressing Backspace),\n\t * then that behavior should be implemented in the view's listener. At the same time, the table feature\n\t * will need to modify this method's behavior too, e.g. to \"delete contents and then collapse\n\t * the selection inside the last selected cell\" or \"delete the row and collapse selection somewhere near\".\n\t * That needs to be done in order to ensure that other features which use `deleteContent()` will work well with tables.\n\t *\n\t * @fires deleteContent\n\t * @param {module:engine/model/selection~Selection|module:engine/model/documentselection~DocumentSelection} selection\n\t * Selection of which the content should be deleted.\n\t * @param {Object} [options]\n\t * @param {Boolean} [options.leaveUnmerged=false] Whether to merge elements after removing the content of the selection.\n\t *\n\t * For example `x[xy]y` will become:\n\t *\n\t * * `x^y` with the option disabled (`leaveUnmerged == false`)\n\t * * `x^y` with enabled (`leaveUnmerged == true`).\n\t *\n\t * Note: {@link module:engine/model/schema~Schema#isObject object} and {@link module:engine/model/schema~Schema#isLimit limit}\n\t * elements will not be merged.\n\t *\n\t * @param {Boolean} [options.doNotResetEntireContent=false] Whether to skip replacing the entire content with a\n\t * paragraph when the entire content was selected.\n\t *\n\t * For example `[xy]` will become:\n\t *\n\t * * `^` with the option disabled (`doNotResetEntireContent == false`)\n\t * * `^` with enabled (`doNotResetEntireContent == true`)\n\t *\n\t * @param {Boolean} [options.doNotAutoparagraph=false] Whether to create a paragraph if after content deletion selection is moved\n\t * to a place where text cannot be inserted.\n\t *\n\t * For example `x[]` will become:\n\t *\n\t * * `x[]` with the option disabled (`doNotAutoparagraph == false`)\n\t * * `x[]` with the option enabled (`doNotAutoparagraph == true`).\n\t *\n\t * **Note:** if there is no valid position for the selection, the paragraph will always be created:\n\t *\n\t * `[]` -> `[]`.\n\t *\n\t * @param {'forward'|'backward'} [options.direction='backward'] The direction in which the content is being consumed.\n\t * Deleting backward corresponds to using the Backspace key, while deleting content forward corresponds to\n\t * the Shift+Backspace keystroke.\n\t */\n\tdeleteContent( selection, options ) {\n\t\tdeleteContent( this, selection, options );\n\t}\n\n\t/**\n\t * Modifies the selection. Currently, the supported modifications are:\n\t *\n\t * * Extending. The selection focus is moved in the specified `options.direction` with a step specified in `options.unit`.\n\t * Possible values for `unit` are:\n\t * * `'character'` (default) - moves selection by one user-perceived character. In most cases this means moving by one\n\t * character in `String` sense. However, unicode also defines \"combing marks\". These are special symbols, that combines\n\t * with a symbol before it (\"base character\") to create one user-perceived character. For example, `q̣̇` is a normal\n\t * letter `q` with two \"combining marks\": upper dot (`Ux0307`) and lower dot (`Ux0323`). For most actions, i.e. extending\n\t * selection by one position, it is correct to include both \"base character\" and all of it's \"combining marks\". That is\n\t * why `'character'` value is most natural and common method of modifying selection.\n\t * * `'codePoint'` - moves selection by one unicode code point. In contrary to, `'character'` unit, this will insert\n\t * selection between \"base character\" and \"combining mark\", because \"combining marks\" have their own unicode code points.\n\t * However, for technical reasons, unicode code points with values above `UxFFFF` are represented in native `String` by\n\t * two characters, called \"surrogate pairs\". Halves of \"surrogate pairs\" have a meaning only when placed next to each other.\n\t * For example `𨭎` is represented in `String` by `\\uD862\\uDF4E`. Both `\\uD862` and `\\uDF4E` do not have any meaning\n\t * outside the pair (are rendered as ? when alone). Position between them would be incorrect. In this case, selection\n\t * extension will include whole \"surrogate pair\".\n\t * * `'word'` - moves selection by a whole word.\n\t *\n\t * **Note:** if you extend a forward selection in a backward direction you will in fact shrink it.\n\t *\n\t * @fires modifySelection\n\t * @param {module:engine/model/selection~Selection|module:engine/model/documentselection~DocumentSelection} selection\n\t * The selection to modify.\n\t * @param {Object} [options]\n\t * @param {'forward'|'backward'} [options.direction='forward'] The direction in which the selection should be modified.\n\t * @param {'character'|'codePoint'|'word'} [options.unit='character'] The unit by which selection should be modified.\n\t */\n\tmodifySelection( selection, options ) {\n\t\tmodifySelection( this, selection, options );\n\t}\n\n\t/**\n\t * Gets a clone of the selected content.\n\t *\n\t * For example, for the following selection:\n\t *\n\t * ```html\n\t * x\n\t *
\n\t *\ty\n\t *\tfir[st\n\t *
\n\t * se]cond\n\t * z\n\t * ```\n\t *\n\t * It will return a document fragment with such a content:\n\t *\n\t * ```html\n\t *
\n\t *\tst\n\t *
\n\t * se\n\t * ```\n\t *\n\t * @fires getSelectedContent\n\t * @param {module:engine/model/selection~Selection|module:engine/model/documentselection~DocumentSelection} selection\n\t * The selection of which content will be returned.\n\t * @returns {module:engine/model/documentfragment~DocumentFragment}\n\t */\n\tgetSelectedContent( selection ) {\n\t\treturn getSelectedContent( this, selection );\n\t}\n\n\t/**\n\t * Checks whether the given {@link module:engine/model/range~Range range} or\n\t * {@link module:engine/model/element~Element element} has any meaningful content.\n\t *\n\t * Meaningful content is:\n\t *\n\t * * any text node (`options.ignoreWhitespaces` allows controlling whether this text node must also contain\n\t * any non-whitespace characters),\n\t * * or any {@link module:engine/model/schema~Schema#isContent content element},\n\t * * or any {@link module:engine/model/markercollection~Marker marker} which\n\t * {@link module:engine/model/markercollection~Marker#_affectsData affects data}.\n\t *\n\t * This means that a range containing an empty `` is not considered to have a meaningful content.\n\t * However, a range containing an `` (which would normally be marked in the schema as an object element)\n\t * is considered non-empty.\n\t *\n\t * @param {module:engine/model/range~Range|module:engine/model/element~Element} rangeOrElement Range or element to check.\n\t * @param {Object} [options]\n\t * @param {Boolean} [options.ignoreWhitespaces] Whether text node with whitespaces only should be considered empty.\n\t * @param {Boolean} [options.ignoreMarkers] Whether markers should be ignored.\n\t * @returns {Boolean}\n\t */\n\thasContent( rangeOrElement, options = {} ) {\n\t\tconst range = rangeOrElement instanceof ModelElement ? ModelRange._createIn( rangeOrElement ) : rangeOrElement;\n\n\t\tif ( range.isCollapsed ) {\n\t\t\treturn false;\n\t\t}\n\n\t\tconst { ignoreWhitespaces = false, ignoreMarkers = false } = options;\n\n\t\t// Check if there are any markers which affects data in this given range.\n\t\tif ( !ignoreMarkers ) {\n\t\t\tfor ( const intersectingMarker of this.markers.getMarkersIntersectingRange( range ) ) {\n\t\t\t\tif ( intersectingMarker.affectsData ) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfor ( const item of range.getItems() ) {\n\t\t\tif ( this.schema.isContent( item ) ) {\n\t\t\t\tif ( item.is( '$textProxy' ) ) {\n\t\t\t\t\tif ( !ignoreWhitespaces ) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t} else if ( item.data.search( /\\S/ ) !== -1 ) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t}\n\n\t/**\n\t * Creates a position from the given root and path in that root.\n\t *\n\t * Note: This method is also available as\n\t * {@link module:engine/model/writer~Writer#createPositionFromPath `Writer#createPositionFromPath()`}.\n\t *\n\t * @param {module:engine/model/element~Element|module:engine/model/documentfragment~DocumentFragment} root Root of the position.\n\t * @param {Array.} path Position path. See {@link module:engine/model/position~Position#path}.\n\t * @param {module:engine/model/position~PositionStickiness} [stickiness='toNone'] Position stickiness.\n\t * See {@link module:engine/model/position~PositionStickiness}.\n\t * @returns {module:engine/model/position~Position}\n\t */\n\tcreatePositionFromPath( root, path, stickiness ) {\n\t\treturn new ModelPosition( root, path, stickiness );\n\t}\n\n\t/**\n\t * Creates position at the given location. The location can be specified as:\n\t *\n\t * * a {@link module:engine/model/position~Position position},\n\t * * a parent element and offset in that element,\n\t * * a parent element and `'end'` (the position will be set at the end of that element),\n\t * * a {@link module:engine/model/item~Item model item} and `'before'` or `'after'`\n\t * (the position will be set before or after the given model item).\n\t *\n\t * This method is a shortcut to other factory methods such as:\n\t *\n\t * * {@link module:engine/model/model~Model#createPositionBefore `createPositionBefore()`},\n\t * * {@link module:engine/model/model~Model#createPositionAfter `createPositionAfter()`}.\n\t *\n\t * Note: This method is also available as\n\t * {@link module:engine/model/writer~Writer#createPositionAt `Writer#createPositionAt()`},\n\t *\n\t * @param {module:engine/model/item~Item|module:engine/model/position~Position} itemOrPosition\n\t * @param {Number|'end'|'before'|'after'} [offset] Offset or one of the flags. Used only when\n\t * first parameter is a {@link module:engine/model/item~Item model item}.\n\t */\n\tcreatePositionAt( itemOrPosition, offset ) {\n\t\treturn ModelPosition._createAt( itemOrPosition, offset );\n\t}\n\n\t/**\n\t * Creates a new position after the given {@link module:engine/model/item~Item model item}.\n\t *\n\t * Note: This method is also available as\n\t * {@link module:engine/model/writer~Writer#createPositionAfter `Writer#createPositionAfter()`}.\n\t *\n\t * @param {module:engine/model/item~Item} item Item after which the position should be placed.\n\t * @returns {module:engine/model/position~Position}\n\t */\n\tcreatePositionAfter( item ) {\n\t\treturn ModelPosition._createAfter( item );\n\t}\n\n\t/**\n\t * Creates a new position before the given {@link module:engine/model/item~Item model item}.\n\t *\n\t * Note: This method is also available as\n\t * {@link module:engine/model/writer~Writer#createPositionBefore `Writer#createPositionBefore()`}.\n\t *\n\t * @param {module:engine/model/item~Item} item Item before which the position should be placed.\n\t * @returns {module:engine/model/position~Position}\n\t */\n\tcreatePositionBefore( item ) {\n\t\treturn ModelPosition._createBefore( item );\n\t}\n\n\t/**\n\t * Creates a range spanning from the `start` position to the `end` position.\n\t *\n\t * Note: This method is also available as\n\t * {@link module:engine/model/writer~Writer#createRange `Writer#createRange()`}:\n\t *\n\t *\t\tmodel.change( writer => {\n\t *\t\t\tconst range = writer.createRange( start, end );\n\t *\t\t} );\n\t *\n\t * @param {module:engine/model/position~Position} start Start position.\n\t * @param {module:engine/model/position~Position} [end] End position. If not set, the range will be collapsed\n\t * to the `start` position.\n\t * @returns {module:engine/model/range~Range}\n\t */\n\tcreateRange( start, end ) {\n\t\treturn new ModelRange( start, end );\n\t}\n\n\t/**\n\t * Creates a range inside the given element which starts before the first child of\n\t * that element and ends after the last child of that element.\n\t *\n\t * Note: This method is also available as\n\t * {@link module:engine/model/writer~Writer#createRangeIn `Writer#createRangeIn()`}:\n\t *\n\t *\t\tmodel.change( writer => {\n\t *\t\t\tconst range = writer.createRangeIn( paragraph );\n\t *\t\t} );\n\t *\n\t * @param {module:engine/model/element~Element} element Element which is a parent for the range.\n\t * @returns {module:engine/model/range~Range}\n\t */\n\tcreateRangeIn( element ) {\n\t\treturn ModelRange._createIn( element );\n\t}\n\n\t/**\n\t * Creates a range that starts before the given {@link module:engine/model/item~Item model item} and ends after it.\n\t *\n\t * Note: This method is also available on `writer` instance as\n\t * {@link module:engine/model/writer~Writer#createRangeOn `Writer.createRangeOn()`}:\n\t *\n\t *\t\tmodel.change( writer => {\n\t *\t\t\tconst range = writer.createRangeOn( paragraph );\n\t *\t\t} );\n\t *\n\t * @param {module:engine/model/item~Item} item\n\t * @returns {module:engine/model/range~Range}\n\t */\n\tcreateRangeOn( item ) {\n\t\treturn ModelRange._createOn( item );\n\t}\n\n\t/**\n\t * Creates a new selection instance based on the given {@link module:engine/model/selection~Selectable selectable}\n\t * or creates an empty selection if no arguments were passed.\n\t *\n\t * Note: This method is also available as\n\t * {@link module:engine/model/writer~Writer#createSelection `Writer#createSelection()`}.\n\t *\n\t *\t\t// Creates empty selection without ranges.\n\t *\t\tconst selection = writer.createSelection();\n\t *\n\t *\t\t// Creates selection at the given range.\n\t *\t\tconst range = writer.createRange( start, end );\n\t *\t\tconst selection = writer.createSelection( range );\n\t *\n\t *\t\t// Creates selection at the given ranges\n\t *\t\tconst ranges = [ writer.createRange( start1, end2 ), writer.createRange( star2, end2 ) ];\n\t *\t\tconst selection = writer.createSelection( ranges );\n\t *\n\t *\t\t// Creates selection from the other selection.\n\t *\t\t// Note: It doesn't copies selection attributes.\n\t *\t\tconst otherSelection = writer.createSelection();\n\t *\t\tconst selection = writer.createSelection( otherSelection );\n\t *\n\t *\t\t// Creates selection from the given document selection.\n\t *\t\t// Note: It doesn't copies selection attributes.\n\t *\t\tconst documentSelection = model.document.selection;\n\t *\t\tconst selection = writer.createSelection( documentSelection );\n\t *\n\t *\t\t// Creates selection at the given position.\n\t *\t\tconst position = writer.createPositionFromPath( root, path );\n\t *\t\tconst selection = writer.createSelection( position );\n\t *\n\t *\t\t// Creates selection at the given offset in the given element.\n\t *\t\tconst paragraph = writer.createElement( 'paragraph' );\n\t *\t\tconst selection = writer.createSelection( paragraph, offset );\n\t *\n\t *\t\t// Creates a range inside an {@link module:engine/model/element~Element element} which starts before the\n\t *\t\t// first child of that element and ends after the last child of that element.\n\t *\t\tconst selection = writer.createSelection( paragraph, 'in' );\n\t *\n\t *\t\t// Creates a range on an {@link module:engine/model/item~Item item} which starts before the item and ends\n\t *\t\t// just after the item.\n\t *\t\tconst selection = writer.createSelection( paragraph, 'on' );\n\t *\n\t *\t\t// Additional options (`'backward'`) can be specified as the last argument.\n\t *\n\t *\t\t// Creates backward selection.\n\t *\t\tconst selection = writer.createSelection( range, { backward: true } );\n\t *\n\t * @param {module:engine/model/selection~Selectable} selectable\n\t * @param {Number|'before'|'end'|'after'|'on'|'in'} [placeOrOffset] Sets place or offset of the selection.\n\t * @param {Object} [options]\n\t * @param {Boolean} [options.backward] Sets this selection instance to be backward.\n\t * @returns {module:engine/model/selection~Selection}\n\t */\n\tcreateSelection( selectable, placeOrOffset, options ) {\n\t\treturn new ModelSelection( selectable, placeOrOffset, options );\n\t}\n\n\t/**\n\t * Creates a {@link module:engine/model/batch~Batch} instance.\n\t *\n\t * **Note:** In most cases creating a batch instance is not necessary as they are created when using:\n\t *\n\t * * {@link #change `change()`},\n\t * * {@link #enqueueChange `enqueueChange()`}.\n\t *\n\t * @param {'transparent'|'default'} [type='default'] The type of the batch.\n\t * @returns {module:engine/model/batch~Batch}\n\t */\n\tcreateBatch( type ) {\n\t\treturn new Batch( type );\n\t}\n\n\t/**\n\t * Creates an operation instance from a JSON object (parsed JSON string).\n\t *\n\t * This is an alias for {@link module:engine/model/operation/operationfactory~OperationFactory.fromJSON `OperationFactory.fromJSON()`}.\n\t *\n\t * @param {Object} json Deserialized JSON object.\n\t * @returns {module:engine/model/operation/operation~Operation}\n\t */\n\tcreateOperationFromJSON( json ) {\n\t\treturn OperationFactory.fromJSON( json, this.document );\n\t}\n\n\t/**\n\t * Removes all events listeners set by model instance and destroys {@link module:engine/model/document~Document}.\n\t */\n\tdestroy() {\n\t\tthis.document.destroy();\n\t\tthis.stopListening();\n\t}\n\n\t/**\n\t * Common part of {@link module:engine/model/model~Model#change} and {@link module:engine/model/model~Model#enqueueChange}\n\t * which calls callbacks and returns array of values returned by these callbacks.\n\t *\n\t * @private\n\t * @returns {Array.<*>} Array of values returned by callbacks.\n\t */\n\t_runPendingChanges() {\n\t\tconst ret = [];\n\n\t\tthis.fire( '_beforeChanges' );\n\n\t\twhile ( this._pendingChanges.length ) {\n\t\t\t// Create a new writer using batch instance created for this chain of changes.\n\t\t\tconst currentBatch = this._pendingChanges[ 0 ].batch;\n\t\t\tthis._currentWriter = new Writer( this, currentBatch );\n\n\t\t\t// Execute changes callback and gather the returned value.\n\t\t\tconst callbackReturnValue = this._pendingChanges[ 0 ].callback( this._currentWriter );\n\t\t\tret.push( callbackReturnValue );\n\n\t\t\tthis.document._handleChangeBlock( this._currentWriter );\n\n\t\t\tthis._pendingChanges.shift();\n\t\t\tthis._currentWriter = null;\n\t\t}\n\n\t\tthis.fire( '_afterChanges' );\n\n\t\treturn ret;\n\t}\n\n\t/**\n\t * Fired when entering the outermost {@link module:engine/model/model~Model#enqueueChange} or\n\t * {@link module:engine/model/model~Model#change} block.\n\t *\n\t * @protected\n\t * @event _beforeChanges\n\t */\n\n\t/**\n\t * Fired when leaving the outermost {@link module:engine/model/model~Model#enqueueChange} or\n\t * {@link module:engine/model/model~Model#change} block.\n\t *\n\t * @protected\n\t * @event _afterChanges\n\t */\n\n\t/**\n\t * Fired every time any {@link module:engine/model/operation/operation~Operation operation} is applied on the model\n\t * using {@link #applyOperation}.\n\t *\n\t * Note that this event is suitable only for very specific use-cases. Use it if you need to listen to every single operation\n\t * applied on the document. However, in most cases {@link module:engine/model/document~Document#event:change} should\n\t * be used.\n\t *\n\t * A few callbacks are already added to this event by engine internal classes:\n\t *\n\t * * with `highest` priority operation is validated,\n\t * * with `normal` priority operation is executed,\n\t * * with `low` priority the {@link module:engine/model/document~Document} updates its version,\n\t * * with `low` priority {@link module:engine/model/liveposition~LivePosition} and {@link module:engine/model/liverange~LiveRange}\n\t * update themselves.\n\t *\n\t * @event applyOperation\n\t * @param {Array} args Arguments of the `applyOperation` which is an array with a single element - applied\n\t * {@link module:engine/model/operation/operation~Operation operation}.\n\t */\n\n\t/**\n\t * Event fired when {@link #insertContent} method is called.\n\t *\n\t * The {@link #insertContent default action of that method} is implemented as a\n\t * listener to this event so it can be fully customized by the features.\n\t *\n\t * **Note** The `selectable` parameter for the {@link #insertContent} is optional. When `undefined` value is passed the method uses\n\t * `model.document.selection`.\n\t *\n\t * @event insertContent\n\t * @param {Array} args The arguments passed to the original method.\n\t */\n\n\t/**\n\t * Event fired when {@link #deleteContent} method is called.\n\t *\n\t * The {@link #deleteContent default action of that method} is implemented as a\n\t * listener to this event so it can be fully customized by the features.\n\t *\n\t * @event deleteContent\n\t * @param {Array} args The arguments passed to the original method.\n\t */\n\n\t/**\n\t * Event fired when {@link #modifySelection} method is called.\n\t *\n\t * The {@link #modifySelection default action of that method} is implemented as a\n\t * listener to this event so it can be fully customized by the features.\n\t *\n\t * @event modifySelection\n\t * @param {Array} args The arguments passed to the original method.\n\t */\n\n\t/**\n\t * Event fired when {@link #getSelectedContent} method is called.\n\t *\n\t * The {@link #getSelectedContent default action of that method} is implemented as a\n\t * listener to this event so it can be fully customized by the features.\n\t *\n\t * @event getSelectedContent\n\t * @param {Array} args The arguments passed to the original method.\n\t */\n}\n\nmix( Model, ObservableMixin );\n"],"sourceRoot":""}